Tuesday, January 29, 2013

Culdcept 3DS - Aether Flash

The newest download card has arrived, Aether Flash!
http://3ds.culdcept.com/news/announcement/aether-flash/
This card is a Multi-Curse card, 50G.
It casts a Curse on all players, which causes the cost of all creatures to be 90G. At the same time, Discard and Territory Requirements are ignored. This lasts 6 turns, but 7 counting the turn you use it.

Actually...
For some reason, this card was announced about 4 or 5 days ago. But then it was taken off until yesterday.
For some reason, this card actually APPEARED in the Random Book Jyakyou (Gimley's book), before this card was downloadable
 Thoughts and Comments below:

Thursday, January 10, 2013

PuyoPuyo 20th Complete(?)!

It actually isn't the type of game to "complete", but well, got "S" rank on all Story characters and bought everything in the shop including hidden material, so in a way, it is complete. All that is left is to slowly enjoy the game?


Wednesday, January 9, 2013

Culdcept Dictionary

And so I have finished the dictionary, oh it took so long, so many cards.
But I was able to get the Javascript working and everything looks fine, as far as I can tell.

The main reason I started on this dictionary is because the main English site for Culdcept, Culdcept Central, does not list 1st and 2nd's card effects (just the Expansions), and it required several windows to compare the ability of certain cards throughout the series.
A Japanese site exists that allows easy comparison, but not only is that not in English, but there are noticeable mistakes.

Some things I must point out:
  • Every series except Mobile is included, including the original 1st and 2nd, which Culdcept Central does not list (there are differences between cards between original and Expansions!)
  • I mainly used information from the JP Culdcept Wiki which in turn uses PROPHECY 
    •  However, there are mistakes in PROPHECY's database
      • When I noticed something strange, I checked in other places to get the correct information
  •  I did not follow the wording of each card in my translations
    • This is because the wording changes between games, yet have the same effect.
    • Or sometimes the original wording itself is hard to understand
    • In this case, to my possible ability, I researched the correct effects
      • For instance, Polestar's Culdcept 1st's description says "HP=1", but actually, HP=1 only when negation of damage occurs. In this case, I used my own wording for this dictionary
  • For now, I do not have the dictionary split into each game, but only each category, by alphabetical order
  • This dictionary is made with Bootstrap, but the boxes are a bit small and some parts may be cut off. I plan to figure out a design to fix this. 
  • The way the games are listed are by the generation. 1st, 1stEx, DS (remake of 1stEX), Saga, 2nd, 2ndEX, 3DS (remake of 2ndEX)
There could be mistakes I didn't realize, perhaps because of a silly error on my part or perhaps from PROPHECY I did not realize.
If you (reader) find something wrong I did not realize, please tell me! I'll be searching for them myself as I try to improve this dictionary.
Dictionary is below the Read More:

Tuesday, December 18, 2012

Finally Got My New Game! ((o(´∀`)o))ワクワク

I ordered it and expected it to ship the day it came out, but I guess nowhere thought people would buy it, so they didn't have it to ship (or they shipped the little they had to others), and I ended up waiting nearly a week until they shipped yesterday. Thankfully, I used a really fast shipping and was able to get it right away!

And it is...
*drums roll*

Wednesday, December 12, 2012

Senran Kagura Burst Complete!

Actually finished it a few weeks back, but I finally got the chance to take some pictures, so I am doing the article now.
As for what I plan to play next... Coming up in a few days! Hopefully.

Technically, there is a spoiler of the "hidden" characters and illustration through the images, so I will hide everything below the "Read More" line, but there is no spoiler on the story at all. To be honest, if you bothered to keep track of Senran Kagura, you probably already know who the two are.

Thursday, November 22, 2012

Bravely Default Story Clear!

Took about 70-80 hours, but I finally finished the game. There is technically an extra dungeon, but there is no story and really only bragging rights, so I'll go ahead with the comments for my game.
Without going into spoilers...
In general, it was a well-done game. The story will require spoilers to really talk about, so I'll just say it was a tad bit over-abused, but ended well and was at a forgivable level.
And the final part with the protagonist at the very, very end was really... "wow."

What I really liked was the battle system. The Brave - Default system felt pretty balanced.
-You could not just full Brave and defeat all the enemies you meet,for instance, because:
--The enemy might not die from your attacks
--Getting hit by a status ailment like Paralysis stops your movement and you don't get back the wasted Braves
-You could not just constantly Default 3 times and then full Brave
--Because there is a status ailment, Fear, that drops your stored Brave to 0 and keeps it there
--Brave-piercing attacks

The bosses were balanced too and none too easy, but there is always a method to beat them other than leveling up and pushing with brute force.

However, one complaint I have is the Run Away system in this game. The chance of running away is too low, WAAAAY too low. It is almost always better to fight, because you generally would finish the battle faster than you could run away.

The jobs were fun. You could combine them in different ways for different results, kind of like Etrian Odyssey. There were a couple of jobs that were a bit... useless though.

And now, to talk with spoilers...

Culdcept Journal - Book - Special Ailment Book

After busy weeks and busy playing video games, I think I can finally sit down and write a decent article other than the weekly sales of Japan.
Read More mark as it will get long, just like last time: